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Michael.
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- November 21, 2022 at 7:54 am #2484
Michael
KeymasterWe have updated ZM Studio application with the following changes:
FIZ:
- Fixed a problem when using the reverse direction option for the lens mapping that the focus keyframes did not work correctly or at all
- Fixed a problem that the Focus was not correct working after loading a saved project before the lens mapping was Calibrated
- Fixed that the Focus “Left” and “Right” was swapped when using the reverse direction for the lens
- The loaded Lens Profile is now displayed correctly in the Focus Channel Header
- Deleting a Lens Profile doesn’t remove the current loaded profile anymore (if it is not the one deleted)
- Fixed a problem that after creating a new Lens Profile and using it in the Timeline in the same session of ZM Studio the Focus Keyframes did not work and stayed fixed at min/max Focus distance
General:
- Added a message box to check for unsaved projects when existing the application
- Fixed a problem that camera Pan and Tilt was turning in the wrong direction for camera mount position “Bottom”
- Fixed a problem that camera Pan and Roll was swapped for camera mount position “Back”
- Gamepad Controller button [B] activates the “Move to Initial” function for the set camera mount position
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